Welcome to 8 Bit Horse

8 Bit Horse is a website dedicated exclusively to 2D video games for all systems, old and new.

Lessons in 2D Game Design

We delve into the design lessons learned from classic 2D video games.

Picks of the Decade

Our picks of the most memorable games from the previous decade.

A Celebration of 2D

Our list of notable 2D video games.

Showing posts with label Andrew Bado. Show all posts
Showing posts with label Andrew Bado. Show all posts

Mystik Belle

A game by Last Dimension for PC, Mac, Linux, PS4, and Xbox One, originally released in 2015.
Mystik Belle stars a young first-year witch named Belle MacFae who is studying at the Hagmore School of Witchcraft. One night, while practicing a fire spell, she is surprised by a shadowy figure running past her. Before she can react, one of the headmistresses grabs her by the ear and pulls her into a room to stand before a council of witches, accused of having ruined the Walpurgisnacht (Witches' Night) brew. The witches refuse to listen to her pleas of innocence and demand that she find the three ingredients for crafting another, or face expulsion.

Mystik Belle is equal parts metroidvania and point-and-click adventure, which is an uncommon amalgamation inspired largely by games in the Dizzy series, as well as Slightly Magic and Little Puff in Dragonland.

The game features a traditional metroidvania map, and players must explore the environment and gain new abilities in order to reach previously inaccessible areas, per genre standards. The way in which the player goes about this, however, falls firmly in line with the conventions of the point-and-click adventure genre.


Ultionus: A Tale of Petty Revenge

A game by Last Dimension for PC, Mac, Linux, and Ouya, originally released in 2013.
Ultionus: A Tale of Petty Revenge is – as the title suggests – a tale of petty revenge. Selena S, hero of the galaxy and disliker of overcoats, is updating her “Spacebook” profile while returning from her latest galaxy-saving mission. Upon doing so, she is promptly trolled by a fellow known as The Space Prince, and so she swears to enact her revenge by fighting her way through seven enemy-packed levels so that she can raid his palace and kick him in the crotch.

As far as plots go, it’s about as throwaway as they come, although this was to some degree intentional, as the developer modeled the game after computer-based action titles of the late 80’s and early 90’s. In games of this era, story almost always took a backseat to the action. Those that did provide a story generally only offered motivation for the hero of the tale to fight his or her (but usually his) way through countless enemies.

Everything here, from the story, to the visuals, to the scantily-clad heroine is inspired by these action-based titles, offering colorful worlds, enemies in need of termination, and a strong but unnecessarily well-endowed heroine wrapped in revealing skin-tight spandex.