A game by Press Play for PC, Mac, PS3, Wii, DS, iOS, and WP7, originally released in 2010.
Max and the Magic Marker started off as a Flash demo, illustrating the core concepts and game mechanics. The small Copenhagen-based dev house, Press Play, used the prototype to secure 114,000 Euros worth of grants from New Danish Screen and Nordic Game Program, which they used to support development of a full-fledged game. In 2009, with a 6-level demo in (virtual) hand, they began shopping the game around to publishers… but no one would bite. Finally, pursuing the route of many other indie developers, they opted to self-publish, and 2010 saw the release of the game on WiiWare and as a PC download. The game was subsequently released on Mac and Windows Phone 7 platforms. It was also ported to the iPhone in 2011, courtesy of EA Mobile, and eventually released to retail as a full-blown packaged Wii and DS release later in the same year. In the Fall of 2011, it was re-released on the Playstation 3 via PSN in full 1080p with Playstation Move support.