Welcome to 8 Bit Horse

8 Bit Horse is a website dedicated exclusively to 2D video games for all systems, old and new.

Lessons in 2D Game Design

We delve into the design lessons learned from classic 2D video games.

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Our picks of the most memorable games from the previous decade.

A Celebration of 2D

Our list of notable 2D video games.

Showing posts with label John Thyer. Show all posts
Showing posts with label John Thyer. Show all posts

Fugitive

A game by John Thyer for PC, originally released in 2013.
Fugitive begins with a familiar science fiction premise: You are an astronaut alone on an alien world. You set out from your ship and make your way through the dangerous landscape, destroying hostile creatures along the way. However, unlike most games where you are slowly building your skills and strength throughout your journey, here you are slowly losing your abilities.

You begin at maximum strength with five units of health, a 2x jump, and the ability to double jump. At your disposal is a powerful laser that can fire a long beam across the screen, as well as a shield which can defend you from enemy attacks and even deflect missiles.


You can only have one laser blast on the screen at a time, but given the small number of enemies in most rooms and their predictable patrol routes, this rarely places any restriction on the player. The shield, on the other hand, is considerably more difficult to use, but arguably even more useful. The shield can only be activated for a brief moment, and mis-timing its use will cause you to take damage. However, there are numerous missile-launching enemies that can only be destroyed by deflecting their missiles back at them. In fact, it’s entirely possible to complete the game using only the shield and not firing a single shot.