A game by Michirin for PC and browser, originally released in 2019.
Akumanor Escape DX is a follow-up to Akumanor Escape, a black and white Game Boy-style title created as part of GBJAM 7, which required games to be limited to four colors and a resolution of 160x144 pixels, per the limitations of the Game Boy. The original game only includes two stages (the second is about half the length of the first) and no boss encounters, but it introduces the core mechanics, enemies, and level design concepts used in the DX version.Akumanor Escape DX is a more fleshed-out experience, consisting of three lengthy stages with several levels in each, and a boss encounter at the end of each area, although it’s still intended to be completed in a single sitting. This version of the game is presented with Game Boy Color specifications, adding a limited color palette, reducing the number of onscreen sprites, and doing a bit of programmatic trickery to render parallax scrolling. It also introduces new enemy types, themed areas, obstacles, sound effects, and a new authentic chiptune music tracks.




