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8 Bit Horse is a website dedicated exclusively to 2D video games for all systems, old and new.

Lessons in 2D Game Design

We delve into the design lessons learned from classic 2D video games.

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Our picks of the most memorable games from the previous decade.

A Celebration of 2D

Our list of notable 2D video games.

Showing posts with label Eirik Suhrke. Show all posts
Showing posts with label Eirik Suhrke. Show all posts

Skorpulac

A game by aarkipel for PC, originally released in 2016.
Skorpulac features a humanoid attempting to make his way through a hostile world, armed with only a spear. Around him are deadly life forms that spit projectiles, slash at him, and even emit powerful laser blasts. The world is no friendlier, as it is filled with conveyor belts, bottomless pits, and electrical barriers, leaving little safe ground to maneuver. The player isn’t given any context for his actions or the surrounding environment, other than that he must survive.


The player character is represented by a small sprite in a chunky lo-fi environment, with only a 2.5x nonvariable jump and a short range spear to see him through the game’s dozen or so levels. The player character moves at a moderate pace, and he has some midair direction control, but he cannot alter the direction he is facing in mid jump. The player cannot walk while using his spear, although he is free to jump and strike as needed while retaining full movement.