Welcome to 8 Bit Horse

8 Bit Horse is a website dedicated exclusively to 2D video games for all systems, old and new.

Lessons in 2D Game Design

We delve into the design lessons learned from classic 2D video games.

Picks of the Decade

Our picks of the most memorable games from the previous decade.

A Celebration of 2D

Our list of notable 2D video games.

Showing posts with label Jason Hein. Show all posts
Showing posts with label Jason Hein. Show all posts

Spectrum Break

A game by Jason Hein for PC and Mac, originally released in 2018.
Spectrum Break is a physics-based platformer filled with floating neon blocks and backed by a synth-heavy soundtrack. The blocks come in a variety of shapes and sizes and are not affected by the pull of gravity, unlike the player character – a little red dude on a surf board – who is constantly pulled downward. The player surfs and jumps his way through dozens of levels, attempting to move every block in the environment without getting stuck or falling off the bottom of the screen.


When we sit around the fire pit roasting various animal parts while discussing game design (hey, it happens more than you might think), there’s one statement we like to shout up to the night sky, which is “physics makes nothing better.” Now, obviously this is hyperbole, because we need physics to… you know, exist and stuff. And in terms of game design, most games require physics of some kind.