Welcome to 8 Bit Horse

8 Bit Horse is a website dedicated exclusively to 2D video games for all systems, old and new.

Lessons in 2D Game Design

We delve into the design lessons learned from classic 2D video games.

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Our picks of the most memorable games from the previous decade.

A Celebration of 2D

Our list of notable 2D video games.

Showing posts with label Leonardo Ferreira. Show all posts
Showing posts with label Leonardo Ferreira. Show all posts

In Extremis

A game by LNDFRR for PC, originally released in 2016.
In extremis is a Latin term meaning mortal peril, or alternately meaning the farthest reaches, and both meanings are appropriate here. In Extremis is a vertical shmup that places the player in mortal peril in the farthest reaches of space. As with most genre entries, the game is extremely light on story (though bits of “folklore” appear as hidden pickups throughout the game), featuring a protagonist who merely states “I’m tired of all of this. I need a way out. So, I took my spaceship and set the course for the end of the universe.” Following this, a blue ship blasts into space.


In terms of minute-to-minute gameplay, In Extremis is similar to its genre neighbors, featuring a ship that moves ever upward while waves of enemies enter from the left, right, and top of the screen. The player dodges enemies, weaves between sprays of bullets, and shoots at said enemies until they burst into nothingness, all the while attempting to rack up as large a score as possible. What sets the game apart, however, is its aesthetics.