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8 Bit Horse is a website dedicated exclusively to 2D video games for all systems, old and new.

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Showing posts with label Mediatonic. Show all posts
Showing posts with label Mediatonic. Show all posts

Foul Play

A game by Mediatonic for PC, Mac, Linux, PS4, Vita, and Xbox 360, originally released in 2013.
Foul Play stars Baron Dashforth, playing himself in a stage production telling the tale of his own (possibly exaggerated) life, a decades-long adventure spanning the world, the underworld, and even the ocean depths as he repeatedly saves humanity from the assault of daemons. Joining him in this stage show is his faithful companion and chimneysweep, Scampwick Steerpike. The duo puts on a spectacularly large-scale show to delight and amaze their audience.

The aesthetics are what set Foul Play apart from other brawlers, and even other games employing a stage/audience theme, such as Nin2-Jump and Black Knight Sword. The entire game plays out on a (unrealistically large) stage, with each play beginning in Dashforth’s study before the backdrops are folded down and moved away to reveal a new setting.

New scenery is brought in by the use of ropes and pulleys, and even the occasional not-supposed-to-be-onstage stagehand moving things about. Since this is a play recounting Dashforth’s adventures, you are not actually fighting pirates and monsters, but rather actors dressed as these characters. In a humorous nod to this, most of the more elaborate costumes feature openings that allow you to view the actor within, further selling the theatrical aesthetic. On larger objects like horses and moving machines, you can see the feet of the actors protruding from beneath the props.

Unlike most brawlers, defeated enemies can’t simply blink out of existence, but rather must wait until the scene changes or the performers move away before leaving the stage. However, they don’t always wait, as performers are often seen lifting their heads from their prone positions to check on the onstage antics, and even going so far as sneaking offstage while the scene continues… or being dragged off with a long hook.


Monsters (Probably) Stole My Princess

A game by Mediatonic for Xbox 360 and PSP, originally released in 2009.
Monsters (Probably) Stole My Princess was originally released as a PSP Mini title, and has since been released on Xbox Live Indie Games with an HD presentation and updated graphics. In Monsters, you take control of “The Duke”, a purplish vampire in a snappy outfit, who somewhat resembles The Count from Sesame Street. The game seems to open with your standard platforming premise: your princess has been stolen, and it’s up to you to get her back.

However, you as the player don’t actually get to witness her “kidnapping”; you only know that The Duke has awoken to a loud noise and finds that his princess is missing. He storms out to determine what has happened and immediately stumbles across a huge monster. The Duke gives the monster an accusatory point – his arm shaking with the intensity of it – and cocks his head back proclaiming that the monster (probably) stole his princess… because what else would a monster do?