A game by Team D-13 for PC and Linux, originally released in 2017.
Star of Providence (formerly known as Monolith) mixes the shmup genre with arena-based twin stick shooting and a roguelike structure to create a fast-paced shooting experience mixed with equal parts dungeon crawling. The player pilots a speedy ship through a series of procedurally generated interconnected rooms, making his way through the confines of a dungeon, floor by floor. Some rooms are packed with enemies that require nimble shooting and dodging, while others offer weapon upgrades and passive buffs, and there are shops aplenty, allowing players to purchase weapons, stat boosts, ammo refills, and additional buffs.Per roguelike conventions, each death returns the player to the lobby to try his hand at another run, with procedural generation changing the landscape, pickups, and weapons available on each run. Like many modern-day roguelikes, the player slowly unlocks the ability for new drops to appear within the dungeon, which may be purchased in the lobby from a charming cat-blob-thing named Kleines.





