Welcome to 8 Bit Horse

8 Bit Horse is a website dedicated exclusively to 2D video games for all systems, old and new.

Lessons in 2D Game Design

We delve into the design lessons learned from classic 2D video games.

Picks of the Decade

Our picks of the most memorable games from the previous decade.

A Celebration of 2D

Our list of notable 2D video games.

Showing posts with label Playism. Show all posts
Showing posts with label Playism. Show all posts

La-Mulana 2

A game by Nigoro for PC, Mac, Xbox One, PS4, and Switch, originally released in 2018.
La-Mulana 2 is the follow-up to the original La-Mulana, a tough action-adventure inspired by classic MSX games. The original game got its start in 2005 as a freeware release and was later ported over to modern systems with a major graphical overhaul, rebalanced difficulty, and the addition of new hints to push the player in the right direction. The original game was extremely difficult, and its modern re-release reduced the difficulty somewhat but still required the player to pay close attention to the environment and the available hints in order to make progress.


La-Mulana 2 follows suit with its difficulty level. Players with reasonable platforming and combat experience can manage their way through most areas, but there are still some traps to trip them up when they least expect it, and boss encounters can be quite difficult. Players’ progress is most likely to be impeded by the riddles and puzzle solving required to move forward, and players will find themselves stuck if they aren’t mindful of their surroundings.


Hakoniwa Explorer Plus

A game by Suxamethonium for PC and Switch, originally released in 2018.
Hakoniwa Explorer Plus is an isometric open world action-adventure, and it’s as quirky as they come. You take on the role of an unnamed adventurer who sets out across the world to fight monsters, uncover secrets, and fight buxom female boss creatures who do their very best to suck the life out of him/her. The game plays on numerous RPG tropes and is often silly for the sake of being silly, while offering a huge world to explore with few restrictions as to how your quest plays out.


At the start of the game, you are asked to choose your gender, and you are offered choices of male, female, or neither. However, what first appears to be a progressive gender-friendly option turns out to be a joke, as selecting “neither” results in a text box stating that the developers didn’t create graphics for a gender of “neither”, and then forces you back to a binary selection. While this attempt at humor may have elicited some laughs in the 80’s – the era after which the game is modeled – it’s completely unacceptable by modern standards (it was also unacceptable in the 80’s, but hey, we’ve grown since then).


The game goes out of its way to offer crass humor at every turn, but starting things out by taking a dig at nonbinary genders sets entirely the wrong tone. It’s hard to laugh this off as silly or infantile when it pokes fun at a group of people who are already marginalized by a largely gender-normative society. It begs the question: What prevented the developers from creating multiple sprites and allowing the player to choose one and then select between male, female, and neither… especially given that there are already mechanics built around whether the selected avatar is male or female. Also, the male character is referred to as a slacker, whereas the female character is referred to as a harlot. If you’re looking for a modern retro-style action-adventure that gets things right when it comes to gender, give this game a miss and check out Even the Ocean or Pyre.