Welcome to 8 Bit Horse

8 Bit Horse is a website dedicated exclusively to 2D video games for all systems, old and new.

Lessons in 2D Game Design

We delve into the design lessons learned from classic 2D video games.

Picks of the Decade

Our picks of the most memorable games from the previous decade.

A Celebration of 2D

Our list of notable 2D video games.

Showing posts with label Alex Carpenter. Show all posts
Showing posts with label Alex Carpenter. Show all posts

Squirm

A game by Alex Carpenter for PC, Mac, and Linux, originally released in 2018.
Squirm is a lo-fi platformer with light metroidvania elements. You take on the role of a fellow with a rat for a friend. One day, after waking from a nap, you notice that your rat friend has disappeared, and an odd-looking Samaritan informs you that he has gone to see the “big dude”, and asks why you haven’t done the same. And so you set off on your adventure into the dangerous world of Squimlia, which is filled with unusual enemies and lots of spikes, along with a number of oddball – and occasionally foul-mouthed – NPC’s who add a bit of flavor to the experience.


The game consists mostly of interconnected single-screen environments, and the player is killed instantly when touching any dangerous obstacle or enemy. However, upon death, he is respawned to the room’s entrance, and all of his progress remains intact… killed enemies remain killed, and destructible objects are still destroyed (although a quick reset option lets the player restore the room to its original state if needed). This makes death frequent, but the penalty for dying is quite low.