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8 Bit Horse is a website dedicated exclusively to 2D video games for all systems, old and new.

Lessons in 2D Game Design

We delve into the design lessons learned from classic 2D video games.

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Our picks of the most memorable games from the previous decade.

A Celebration of 2D

Our list of notable 2D video games.

Showing posts with label Fun Infused. Show all posts
Showing posts with label Fun Infused. Show all posts

Centipede vs. Bad Caterpillar

2D VERSUS FEATURE
Bad Caterpillar is a game by Fun Infused Games for PC, Xbox 360, Ouya, iOS, and Android, originally released in 2013. Centipede is a game by Atari for the arcade, originally released in 1981.
Atari’s Centipede was one of the most iconic games of early 80’s arcade gaming. In this era, an arcade machine’s physical design and attract mode essentially played the part of the carnival barker, offering hints as to the amazing things that lay beyond the opaque curtain (“Step right up! See the amazing Centipede! Cut it in half, and it just keeps coming! Only 25 cents, folks!”).


Centipede lured players in with its amazing cabinet art, unique visuals and audio, and its use of a trackball as its primary control input – one of the first arcade games to do this. The unique mechanics, environmental interaction, visual progression indicators, and tension-driven gameplay kept players coming back to sustain the centipede on its diet of precious quarters.

As is typical of arcade game design, the game starts out slow and escalates very quickly, offering a balance of engaging gameplay and frequent death, tempting the player to drop in another coin when his stock of lives is depleted. The player character sits at the lower end of a mushroom field, and the player is able to move around in a confined area at the bottom of the screen and shoot upward. At the top of the screen, your multi-legged foe moves back and forth, dropping one level downward and reversing direction when it touches a mushroom or the edge of the screen, steadily descending on your position.

You must fire upward at the centipede, but hitting it in the middle causes one segment to be destroyed – and replaced by a mushroom – while the centipede splits at that point, sending one part onward and the other part backward, making it an even tougher target. For each section of the centipede you destroy, a new mushroom is added to the playfield. And the more mushrooms there are, the faster the centipede is able to move downward.


Hypership Out of Control

A game by Fun Infused Games for Xbox 360, iOS, and WP7, originally released in 2010.

CONTEXT
Hypership Out of Control is an old-school arcade-style action game that could well have been developed in the early 80’s and sat alongside games like Galaga during the arcade heyday. It has an incredibly simple premise: you’re piloting a spaceship that can’t slow down; you’re hurtling through space, avoiding obstacles, and collecting coins. The game embraces its arcade-ness with nice chunky sprite art, a high score table (with online leaderboards), and a fun sense of humor. Hypership Out of Control was made for people who would never question why there are coins floating about in space, or why you would need to collect them.


Nasty

A game by Fun Infused Games for Xbox 360 and PC, originally released in 2009.
At first glance, Nasty looks sort of like a puzzle game with its static screens, but this is not really the case. Yes, you will need to have a strategy for taking on each level – and you’ll need to put it together quickly – but straightforward action and precision platforming are still the name of the game. Take equal parts Contra, Bubble Bobble, and Berzerk, shake vigorously, and serve over ice.