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8 Bit Horse is a website dedicated exclusively to 2D video games for all systems, old and new.

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We delve into the design lessons learned from classic 2D video games.

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Our picks of the most memorable games from the previous decade.

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Our list of notable 2D video games.

Showing posts with label Ho-Hum Games. Show all posts
Showing posts with label Ho-Hum Games. Show all posts

Super Ninja Warrior Extreme

A game by Ho-Hum Games for PC and Xbox 360, originally released in 2012.
While Super Ninja Warrior Extreme has an objectively incredible title that would have practically guaranteed its success in the 16-bit days, it smacks of a cheap cash-in when placed amongst the glut of moderate- to low-quality ninja-themed games available in the downloadable space. All the more pleasantly surprising, then, is the fact that the game offers the solid mechanics, chunky presentation, and old-school thrills you might expect from the consoles of yore.

Super Ninja Warrior Extreme falls into the same category as Aban Hawkins & the 1000 Spikes in that it has a chunky art style, simple enemies, a small number of moves, and short levels. On its own, there’s nothing terribly special about any of these things, but the overall presentation, level structure, and unforgiving-yet-rewarding 1-hit kill gameplay make all the difference.

Here, the player takes on the role of a ninja as he travels through 30 short levels killing bad guys, dodging projectiles, and riding platforms to victory. The ninja has a variable height jump that maxes out at 3x, allowing for some high-flying action, but also a great deal of precision, as the player can readily adjust anywhere between a 0.5x jump and 3x. In early levels, this added control is a nicety, but not a necessity. But about 2/3 of the way into the game, mastery of variable jump heights is required for success. As with any ninja worth his katana, the character can wall jump, wall slide, and climb up vertical surfaces by performing multiple wall jumps.