A game by Jonas Andersson for Xbox 360, originally released in 2011.
Spacecraft is the result of a number of gameplay iterations over the span of three games. The game began its life as
Superspace in 2009, upon which further refinements were added to the sequel,
Superspace 2, in 2010 (you can read more about these games in the
2D CRED section below). Finally, the game received a major overhaul in the control department and the developer opted to take advantage of the popular “-craft” suffix for his first release outside of the Superspace brand.

Spacecraft is a gravity-based spaceship game where the player is tasked with navigating treacherous environments to recover crates and bring them back to base using a grappling hook. This is somewhat similar to the gameplay in
Thrust and
Gravitron, except that there is less of an emphasis on time or speed, and there is very little resource management.