Welcome to 8 Bit Horse

8 Bit Horse is a website dedicated exclusively to 2D video games for all systems, old and new.

Lessons in 2D Game Design

We delve into the design lessons learned from classic 2D video games.

Picks of the Decade

Our picks of the most memorable games from the previous decade.

A Celebration of 2D

Our list of notable 2D video games.

Showing posts with label Jonas Andersson. Show all posts
Showing posts with label Jonas Andersson. Show all posts

Spacecraft

A game by Jonas Andersson for Xbox 360, originally released in 2011.
Spacecraft is the result of a number of gameplay iterations over the span of three games. The game began its life as Superspace in 2009, upon which further refinements were added to the sequel, Superspace 2, in 2010 (you can read more about these games in the 2D CRED section below). Finally, the game received a major overhaul in the control department and the developer opted to take advantage of the popular “-craft” suffix for his first release outside of the Superspace brand.

Spacecraft is a gravity-based spaceship game where the player is tasked with navigating treacherous environments to recover crates and bring them back to base using a grappling hook. This is somewhat similar to the gameplay in Thrust and Gravitron, except that there is less of an emphasis on time or speed, and there is very little resource management.