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8 Bit Horse is a website dedicated exclusively to 2D video games for all systems, old and new.

Lessons in 2D Game Design

We delve into the design lessons learned from classic 2D video games.

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Our picks of the most memorable games from the previous decade.

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Our list of notable 2D video games.

Showing posts with label Lethal Martini Games. Show all posts
Showing posts with label Lethal Martini Games. Show all posts

I Accidentally …In Space!

A game by Lethal Martini Games for Xbox 360, originally released in 2011.
I Accidentally …In Space! Episode 1: “Hostile Hustle” is an oddly- and lengthily-named game that references an expired internet meme (the working title was simply Hostile Hustle). The game has been released on the Xbox Live Indie Games channel, and is under development for mobile platforms as well, including the iPhone and Android.

The game is a mashup of two genres: the platformer and the starfield shmup. This is not the case of the game being a platformer with some shmup elements (like the vertical sections of Kid Icarus), or a shmup with some platforming elements. No, this is a head-on collision of two distinct genres, and very little is sacrificed in one to make allowances for the other.

The basic gameplay centers around a metallic-looking fellow with a gun that only shoots straight up. Along the top of the screen appear waves upon waves of enemies, bent on inflicting pain on our hero by dropping bombs and dive bombing. Rather than being restricted to the bottom of the screen, our hero can move vertically. He is not a free-flying ship, however, and must ascend the vertical shaft using a series of platforms.