A game by Last Guy Games for Xbox 360, originally released in 2010.
Let’s get this out of the way right up front:
Curse of the Crescent Isle isn’t just a game that
looks old school; it’s also a game that
plays old school. You can take that as a positive or a negative if you wish. Many of us who grew up playing the original 2D platformers have frankly lost the skills to play games that are high on challenge and low on hand-holding. We look upon chunky 2D sprite art with a sense of nostalgia as we recall the days when the infinite free time of childhood allowed us to master even the most unforgiving games, through sheer perseverance and memorization.

But they were still some pretty good games, weren’t they? Just because you can’t get past World 2-2 of
Super Mario Bros. without blowing your first continue doesn’t mean the game is lacking somehow. It’s just that most games have eschewed both the 8-bit aesthetic and the 8-bit gameplay in favor of 3D worlds with veritable floating arrows pointing you in the direction of progress.